Happy Fruits

Name >> Happy Fruits
Type >> UK AWP
Released >>
December 2000


  • A brand new style of game from BFG
  • Complete the short trail to start the hilo.
  • Bonuses on the hilo reel help you on your way.
  • Reach an exchange point, and move to features and carry on gambling.
  • Exchange back to cash again
  • Look out for the special 'Red' awards
  • Look out for the name fill bonus!


HINTS>>

  • Look out for the flashing cancel - it guarantees your hilo guess!
  • If you exchange with a bonus on the other number, the position goes red!
  • Remember to try and fill the name - when you collect, it's better than you think!
  • Check out the super features!
  • Use the Cancel button, sometimes it can help you.
  • Dont hold the reels after nudging, if you've got a pair, you'll get a win.

GAME DESCRIPTION >>

Basic Game

Three reels with Crazy Fruits symbols and superimposed numbers. Behind some of the symbols is a white smiley crescent . Three of a kind wins enter the player into the hilo game. Also, completion of the trail to 7 or above will access the hilo. Three smiley crescents on the winline will award the player a Hidden feature (chosen by a combination on the hold buttons). The resulting win is then used in the hilo game.

Hilo Game

There is a wide 4th reel situated behind the top glass. This has two sets of hilo numbers on it; those on the right hand side are used to gamble up the cash ladder, those on the left to gamble up the features. On entry to the hilo, the appropriate cash win will light and a number of the exchange points will also illuminate. The player then has the following options: Hilo gamble, Collect or, if at an exchange level, Exchange. At an exchange level, a feature is lit in the feature panel to show where the exchange will take the player. If Exchange is taken then the cash ladder goes out and a number of exchange points light up in the feature ladder. The player now has the same options as on the cash side but this time, the use of exchange will take him/her back to the cash ladder. Below some numbers on both sides of the hilo reel are bonuses:

These are as follows:

No lose hilo - The next guess is a guaranteed win

Lucky 7 - The next guess on a 7 is a guaranteed win

Change number - The reel spins off to a better number

Name Fill - Letters are added into the Happy Fruits name

Extra Life - The next losing guess doesn't terminate the feature

Boost - The current trail is boosted by one or more steps.

Nudges 1-3 - nudges are awarded on the basic reels

Hilo Step - The player can choose to step up, down or leave the reel as is

Feature Trail

In descending order…

Jackpot + repeat chance

Crazy Streak - Winning Streak (Super - guarantee £15 before repeat)

Stop a Win -Reels line up so that a jackpot appears on winline and reels start spinning slowly. Player tries to skill stop best win on skill of player If a losing combination is stopped, step down to next win. (Super - player can use Cancel to make reels step.)

Number Run - Player selects up or down. Numbers on winline add into trail and reels then step in chosen direction adding numbers into trail (trail starts from 0). Player can hold reels to keep nos on winline or go for prials. (Super - double value of nos)

Cash Dash - Skill cash up the trail, firstly to £1, then £1.20 etc. (Super - start at higher value)

Stop'n'Match - First reel spins fast and player stops it. Remaining reels spin to match. (Super - Cancel makes first reel spin slow.)

Mix 'n' match - First reel spins. Player chooses to mix or match. If match is chosen then other reels spin to make a prial. if mix is chosen, second reel spins to a different symbol and same choices are offered. After the third reel has spun, then other two automatically spin to match (Super - gives minimum win of £3)

Fruit Lines - Player is offered up down choice. Fruits on winline add into win plan and then reels step in chosen direction with symbols adding as they go. Once a prial is completed, this is paid out. (Super - prials are additive (if more than one completed) )

Cashcade - Lamps cascade down through the cash values in the win plan randomly. When the player presses the stop button, the lamps stop and three shots are awarded at the unlit values. A successful shot lights the award and the player steps up to the next unlit award. The feature terminates when the player has three unsuccessful shots at the same award. The player is awarded the last lit value as a win. (Super - first four values are always lit.)

Turbo Cash - A £2, £3, or £4 win is awarded in the alpha. The player is £3 offered a turbo gamble on it in the usual way. (Super - initial win is £5)

Superhold - Player is given a one step superhold.( Super - player is given a two step superhold)

Fruit Match - A single shot is awarded on the symbols in view on the reels (Super - player can select a single reel on which to shoot.)

Pound Plus - A pound win is awarded with a repeat chance (Super - £2 + repeat chance)

Super Features / Turbo Cash

If when the player exchanges from Cash to Features, there is a bonus on the Feature hilo number, the smiley face will light red and the super feature will be awarded if the feature is collected.. Similarly, if the player exchanges from features to Cash and there is a bonus on the Cash hilo number, the cash win, if collected, will be offered with a turbo gamble.

Top Game Name Fill

During the top game, the player can fill letters into the Happy Fruits name either from the Name Fill hilo bonus, or by nudging numbers onto the winline (from the Nudges hilo bonus). Once the name is filled, the player, on collecting in the top game is offered a shot at the values/features above the collect position.